
Freelancer Profile
Andrew
@andrew_titovskyi3d Prop & Environment atrist
About Andrew
3d artist |2d artist
3D Prop Artist focused on game-ready assets, hard-surface modeling, and real-time workflows for Unreal Engine and Unity. I create props, weapons, and environment assets with attention to clean topology, optimization, and production-ready PBR texturing. My background in academic art education helps me combine technical precision with a strong eye for form, lighting, and composition.
3D Prop Artist focused on game-ready assets, hard-surface modeling, and real-time workflows for Unreal Engine and Unity. I create props, weapons, and environment assets with attention to clean topology, optimization, and production-ready PBR texturing. My background in academic art education helps me combine technical precision with a strong eye for form, lighting, and composition.
Skills
- Illustration
- 3d design
- 3D Modeling
- PBR texturing
- Digital Painting
- 3d rendering
- 3d visualisation
Education
- Lviv Academy of ArtsArt glass | Graduation year 2026
- Odesa Grekov Art Professional CollegeDepartment of Painting | Graduation year 2022
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