Simple 2D Prototype
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Small playable prototype with one core mechanic, one level and basic gameplay loop.
Small playable prototype with one core mechanic, one level and basic gameplay loop.
I will develop a playable 2D game prototype in Godot based on your idea and requirements. The project can include core gameplay mechanics, player controls, basic enemies or obstacles, simple UI, scoring, levels, game states and a functional gameplay loop.
This offer is designed for small prototypes, gameplay demonstrations, proof of concept projects and limited-scope 2D games. I can work with an existing Godot project or start a small prototype from scratch.
The Basic package is intentionally limited in scope and is suitable for a simple prototype or a small gameplay mechanic. It is not intended to deliver a complete commercial game.
Please note that a polished, fully playable commercial game with many levels, large amounts of content, advanced systems, complex AI, multiplayer, extensive animations, custom graphics or other significant features cannot be completed for the basic package price.
Larger projects can be discussed and quoted separately according to the required functionality, content and development time. You will receive the agreed project files and source code according to the selected package.
Before ordering, please describe your game idea, required mechanics and expected result. I will review the requirements and confirm the appropriate package before starting.Clear communication and a realistic project scope are important to ensure the best result.Additional game levels are available by custom quote. The final price depends on level complexity, mechanics, content and required development time.
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Godot and Android developer focused on building, fixing and improving games and mobile applications. I work with Godot, GDScript, Android, Firebase, Google Sign In, AdMob, Google Play Billing, Android plugins, localization, UI UX and 2D game development. I enjoy solving technical problems and turning ideas into reliable polished applications. I focus on clear communication, practical solutions and clean working results.
Godot and Android developer focused on building, fixing and improving games and mobile applications. I work with Godot, GDScript, Android, Firebase, Google Sign In, AdMob, Google Play Billing, Android plugins, localization, UI UX and 2D game development. I enjoy solving technical problems and turning ideas into reliable polished applications. I focus on clear communication, practical solutions and clean working results.








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