Base Character
7 Days
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Single optimized character, face & body rigged, basic clothing. (1 LOD, 2K Textures, PBR workflow)
Single optimized character, face & body rigged, basic clothing. (1 LOD, 2K Textures, PBR workflow)
You will receive a high-fidelity, game-ready character asset fully optimized for real-time performance. The delivery includes clean FBX file, Blend file, professional PBR texture sets, and Unreal Migrated Folder.
I will provide A Unreal Migrated project folder consisting game ready character with master materials, physics assets, and a complete LOD system. Ready to drag & drop into your project.
This service bridges the gap between artistic detail and technical performance. By providing assets that are already optimized for real-time rendering, I save you significant time during the integration phase of your development.
You will receive an asset that maintains cinematic quality while remaining within the performance budget of your game or cinematic project. This eliminates the need for further technical cleanup, allowing you to focus entirely on your creative production.
7 Days
21 Days
45 Days

I am a professional 3D Character Artist specializing in high-fidelity, game-ready character pipelines. I provide game ready character with full body mocap support for Unreal Engine. My expertise includes: High-End Sculpting & Texturing: Detailed work in ZBrush and Substance Painter. Technical Optimization: Advanced texture atlasing, draw call reduction & Lods. Real-time Assets: Complex hair card workflows and Dynamic cloth physics.
I am a professional 3D Character Artist specializing in high-fidelity, game-ready character pipelines. I provide game ready character with full body mocap support for Unreal Engine. My expertise includes: High-End Sculpting & Texturing: Detailed work in ZBrush and Substance Painter. Technical Optimization: Advanced texture atlasing, draw call reduction & Lods. Real-time Assets: Complex hair card workflows and Dynamic cloth physics.




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