Core Prototype
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1 playable Unity core mechanic or small prototype using provided assets for idea validation
1 playable Unity core mechanic or small prototype using provided assets for idea validation
Please message me before placing an order.
Need a Unity developer to turn your game idea into a playable prototype, MVP, demo, or vertical slice for mobile, PC, or WebGL gameplay testing?
I am a Senior Unity Developer with 6+ years in Unity and 10+ years in C#. I help founders, studios, and creators validate game ideas with clean playable prototypes, core mechanics, MVP systems, gameplay loops, UI flow, test builds, and scalable Unity architecture.
What I do
I can help with:
- Unity gameplay prototype development for 2D or 3D game ideas
- Playable MVP, demo, vertical slice, or proof-of-concept build creation
- Core mechanic implementation, input, player control, camera, and interaction logic
- Gameplay loop, win/lose flow, scoring, progression, rewards, and basic balancing
- Mobile, PC, and WebGL prototype setup, testing, and playable build delivery
- UI flow implementation from provided mockups, references, assets, or simple placeholders
- Level logic, scene flow, test content, simple enemies, objects, triggers, and interactions
- Basic animation setup using provided or ready-made assets where needed
- Clean code structure, prefabs, ScriptableObjects, reusable systems, and project organization
- Existing prototype improvement, feature expansion, cleanup, optimization, and bug fixing
Why choose me
- 6+ years of Unity experience
- 10+ years of C# experience
- Strong gameplay programming and architecture background
- Experience with mobile, PC, WebGL, multiplayer, SDKs, optimization, and production projects
- Clean, scalable, maintainable Unity code
- Fast validation mindset without unnecessary overengineering
- Clear communication and reliable delivery
Please note
This gig focuses on prototype development, MVP structure, gameplay implementation, and technical validation. It is not custom visual design, custom 3D art, full production content creation, or final polished full game development by default.
I can work with your provided assets, ready-made assets, placeholder visuals, simple Figma/mockups, existing design, Asset Store packs, references, documents, or an existing Unity project.
Complex multiplayer, advanced backend, full release publishing, custom art production, large content pipelines, or long-term production work require a custom scope before ordering.
Send me your game idea, Unity version, target platform, reference games, core mechanic, asset state, scope goals, and expected prototype result, and I will suggest the best next step.
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Senior Unity Developer with over 6 years of experience in Unity and over 10 years in csharp to create engaging, high-quality games for PC, WebGL, multiplayer, mobile: iOS, Android and AR, VR. Whether you need a complete game, a polished prototype, or help refining your current project, I’m here to bring your vision to life. I focus on clean, scalable code, smooth gameplay, and thoughtful design that puts the player first. Let’s collaborate to build something unique, immersive, and fun!
Senior Unity Developer with over 6 years of experience in Unity and over 10 years in csharp to create engaging, high-quality games for PC, WebGL, multiplayer, mobile: iOS, Android and AR, VR. Whether you need a complete game, a polished prototype, or help refining your current project, I’m here to bring your vision to life. I focus on clean, scalable code, smooth gameplay, and thoughtful design that puts the player first. Let’s collaborate to build something unique, immersive, and fun!








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