2D Game Prototype
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Build 1 core Unity 2D puzzle, casual, or hypercasual mechanic using provided or ready-made assets.
Build 1 core Unity 2D puzzle, casual, or hypercasual mechanic using provided or ready-made assets.
Please message me before placing an order.
Need a Unity developer to create a 2D puzzle, casual, or hypercasual mobile game for Android and iOS with clean mechanics, levels, ads, IAP, and release-ready structure?
I am a Senior Unity Developer with 6+ years in Unity and 10+ years in C#. I have real mobile game development and publishing experience, including 2D puzzle mechanics, level systems, monetization, retention features, analytics, Android/iOS builds, and scalable Unity architecture.
What I do
I can help with:
- Unity 2D puzzle, casual, and hypercasual mobile game development
- Core gameplay mechanics, player input, win/lose logic, and scoring systems
- Level structure, level selection, progression, unlocks, rewards, and game flow
- Match-3, color puzzle, logic puzzle, arcade puzzle, and simple brain game mechanics
- Mobile UI implementation from provided design, Figma, mockups, or ready assets
- Ads, IAP, analytics, retention hooks, rewards, and monetization-ready structure
- Android and iOS build preparation, testing, optimization, and delivery support
- Save system, player progress, settings, sound, vibration, and basic game data flow
- Code cleanup, scalable architecture, ScriptableObjects, prefabs, and reusable systems
- Existing Unity 2D game improvement, feature expansion, polishing, and bug fixing
Why choose me
- 6+ years of Unity experience
- 10+ years of C# experience
- Real 2D puzzle mobile game publishing experience
- Experience with ads, IAP, analytics, retention, and Android/iOS release workflows
- Clean, scalable, maintainable Unity code
- Strong gameplay logic, debugging, and architecture mindset
- Clear communication and reliable delivery
Please note
This gig focuses on Unity development, game mechanics, implementation, technical structure, and mobile delivery. It does not include custom art, custom character design, original branding, or full visual design from scratch by default.
I can work with your provided sprites, UI, Figma, mockups, references, sound effects, icons, fonts, existing project, Asset Store packs, or approved ready-made assets. Simple placeholder assets can be used for prototypes if needed.
Complex multiplayer, advanced backend, custom 3D art, large content production, or full publishing campaigns require a custom scope before ordering.
Send me your game idea, Unity version, target platform, mechanic references, level count, assets, monetization needs, and project state, and I will suggest the best next step.
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Senior Unity Developer with over 6 years of experience in Unity and over 10 years in csharp to create engaging, high-quality games for PC, WebGL, multiplayer, mobile: iOS, Android and AR, VR. Whether you need a complete game, a polished prototype, or help refining your current project, I’m here to bring your vision to life. I focus on clean, scalable code, smooth gameplay, and thoughtful design that puts the player first. Let’s collaborate to build something unique, immersive, and fun!
Senior Unity Developer with over 6 years of experience in Unity and over 10 years in csharp to create engaging, high-quality games for PC, WebGL, multiplayer, mobile: iOS, Android and AR, VR. Whether you need a complete game, a polished prototype, or help refining your current project, I’m here to bring your vision to life. I focus on clean, scalable code, smooth gameplay, and thoughtful design that puts the player first. Let’s collaborate to build something unique, immersive, and fun!








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