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I will create a game ready 3d hard surface prop with realistic pbr texturing

Andrew
Recently Online|4:10am local time

Simple prop

-1 Prop, simple geometry - Low poly + 1 texture set (1k) - game-ready. FBX/OBJ

Delivery Time
3 Days
Package Includes: see all
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Service details

You are looking for game-ready props, environment objects, or hard-surface assets?

I can help!

I'm a professional 2D & 3D Artist with 2 years of experience creating game-ready 3D props and weapons, digital illustration and product visualization.

I specialize in the full PBR workflow, from blockout and high-poly sculpting to optimized, game-ready assets for Unity and Unreal Engine. In addition, I have extensive experience in digital illustration, including creating commercial artwork for clients.

What you'll receive

  1. Detailed High-poly for baking
  2. Optimized low-poly mesh
  3. Full bake pass (normal, AO)
  4. 1k/4k PBR texture set
  5. FBX/OBJ export Unity/Unreal ready

How we'll work together

  1. You send me what you have - references, concept art, a description, or even just a general direction. There's no wrong answer here.
  2. I'll confirm the scope, polycount budget, and engine target before anything starts, so there are no surprises.
  3. I build the asset and share progress at key stages blockout, high-poly, and textured - so you can steer early if needed.
  4. Final delivery includes all agreed files, export-ready and named consistently for your project structure.

I Use: Blender, Zbrush, Substance Painter, Marmoset, Photoshop.

Please contact me before ordering so that we can select a package for your request. I'd rather discuss your idea upfront and get the scope right.

Key details

  • Game Dimension
    3D
  • Style
    Realistic
  • File Format
    StlObjfbx
Special note from freelancer
Every asset is built with production in mind - clean topology, optimized UVs, and PBR textures that work the moment you drop them into your engine. No cleanup, no rework, no surprises.

FAQs

Yes — I can work from sketches, reference photos, or detailed concept art. The clearer the reference, the more accurate the final result. Feel free to share any materials when you place your order.
Andrew

Andrew

3d artist |2d artist

3D Prop Artist focused on game-ready assets, hard-surface modeling, and real-time workflows for Unreal Engine and Unity. I create props, weapons, and environment assets with attention to clean topology, optimization, and production-ready PBR texturing. My background in academic art education helps me combine technical precision with a strong eye for form, lighting, and composition.

Launch Offer Earn up to $500* extra on your first 10 offers created

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