Rajat Sharma

@Rajat_

Bringing Imagination Into 3D : )

    3D Prop Artist |Game Asset Artist |Hard Surface Artist

    Hi my name Rajat. I am a passionate 3D modeler focused on creating clean, detailed, and game-ready assets. I mainly focus on hard-surface modeling and always try to improve my topology, shapes, and overall presentation. My goal is to create strong and creative digital assets that look professional and realistic. I am always learning new skills, improving my workflow, and working hard to meet industry standards.

    Skills

    • Maya
    • Zbrush
    • Unreal engine
    • Substance Painter
    • 3ds max
    • Marbulous Designer
    • Clean topology (good edge flow)
    • Efficient polygon usage
    • High poly → Low poly workflow
    • Retopology skills
    • Proper scale & real-world proportions
    • No unnecessary geometry
    • Clean UV unwrapping (minimal stretching)
    • Texture baking (Normal, AO, Curvature, etc.)
    • Strong understanding of PBR materials
    • Smart material storytelling (wear, damage, dirt logic)
    • Strong understanding of bevels & chamfers
    • Mechanical logic (things must look functional)
    • Assets look engineered — not decorative.

    Education

    • Dr. B.R. Ambedkar University
      Advanced Program in Game Art and Design With Specialization | Graduation year 2025

    Certificates

    • Advanced Program in Game Art and Design With Specialization - Aptech Ltd.

      Feb 2025

    https://cdn.osdire.com/profile-photos/407cc444ee8e9d06e0e208e779198176_699a1d4d7bfa7.jpg
    Rajat Sharma
    Rajat Sharma is offline.