BASIC
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1 mid-detail prop / object UVs + PBR textures Optimized for Unreal/Unity
I will create high-quality 3D props and object assets with clean topology, proper UVs, and PBR textures. I work on both realistic and stylized models and can prepare assets for games, visualization, animation, or real-time engines like Unreal and Unity. My focus is on accuracy, optimization, and professional delivery tailored to your project needs.
yes

I am a 3D Generalist with experience across the full production pipeline — modeling, texturing, lighting, animation, rendering, and real-time integration. I work with industry-standard tools and focus on delivering clean, optimized, and production-ready assets for games, films, visualization, and interactive projects. My skill set includes: 3D modeling (hard-surface, props, and environments) Texturing, materials, and look-development Lighting, scene composition, and rendering Animation and basic rigging Environment and asset integration for real-time engines
I am a 3D Generalist with experience across the full production pipeline — modeling, texturing, lighting, animation, rendering, and real-time integration. I work with industry-standard tools and focus on delivering clean, optimized, and production-ready assets for games, films, visualization, and interactive projects. My skill set includes: 3D modeling (hard-surface, props, and environments) Texturing, materials, and look-development Lighting, scene composition, and rendering Animation and basic rigging Environment and asset integration for real-time engines

Terms and conditions apply